![]() ![]() That must be why they tell you to scare birds with that gun. Then said vampire runs up to you at blazing speed and kills you in two hits, sending your body careening through the air in an amusing display of bad ragdoll physics. ![]() The average experience goes something like this: you try it on a vampire and it barely dents his health bar. At the beginning, the game hands you a pistol supposedly modified to kill vampires. If the game is known for one thing, it is the brutality of the enemies. There’s usually only one right solution to every situation and Vampire Rain does none of the things his betters do, like larger areas with multiple sneak paths, optional objectives, the choice to incapacitate or kill, hacking/lockpicking or the option to just go guns blazing (usually suicide here). Many areas are reused (always raining, always at night). You go through bland cityscapes, sewers, dilapidated buildings and empty factories. Otherwise, the mechanics are fine, but the game has no interesting features or situations. The only original mechanics are goggles that can differentiate humans from vampires and “alpha” vampires that when killed also cause the death of all their lesser minions. Vampire Rain is as basic a stealth shooter as there is. That’s just the setup, though, rain doesn’t actually do anything in the game. At least the premise is interesting vampires are taking over the world! They’re lightning fast and have superhuman senses, but those are dulled by the rain, so it makes sense for your elite team of puny humans to wait for a storm to strike. ![]()
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